Hahahah…I needed a laugh today… been one hell of a week. And thanks for the comments, all… praise from this group of future masters means a lot.
Orionid, I agree totally with the idea of stitching then tonemapping, but there are a lot of reasons why I take the reverse route. Qtpfsgui balks at very large images and introduces some seriously ugly artifacts (Krita has tonemapping filters, but I have yet to play with them). Also I’d have to stitch 3 sets of images of differing exposures in Hugin, and there’s no guarantee they’d stitch the same each time. So I stack the 16-bit/channel tiff sets through the tonemapper first, then run the resulting 8-bit images through hugin for stitching.
And regarding the other comments about HDR, yes they are, and yes it’s subtle (or at least I try to keep it that way). I’d actually like to tone it down a little more, but the options are a bit limited. I love the look of HDR, and some images really look good with heavier tonemapping but for myself, I just want to bring out details and contrast over a wide dynamic range without the usual LDR trade-off (ie shadow detail at the expense of highlight detail etc.). Tonemapping manages to do things that levels and curves won’t.